Article
Entertainment is a vast and varied subject, with the ability to cross over to many different media. Its familiar themes and structures are continually being remixed and reinterpreted in ways that reveal new aspects of our psyche and culture.
For example, the same images and structures have been used to depict a broad range of activities and events, from children’s toys to a scientific project, SU2C, that aims to accelerate the pace at which research breakthroughs can turn into lifesaving drugs.